Original source · Published January 2026 · Updated January 2026

Course overview

Rationale

Technologies are an integral part of society as humans seek to create solutions to improve their own and others' quality of life. Technologies affect people and societies by transforming, restoring and sustaining the world in which we live. In an increasingly technological and complex world, it is important to develop the knowledge, understanding and skills associated with information technology to support a growing need for digital literacy and specialist information and communication technology skills in the workforce. Across business, industry, government, education and leisure sectors, rapidly changing industry practices and processes create corresponding vocational opportunities in Australia and around the world.

Information & Communication Technology includes the study of industry practices and ICT processes through students' application in and through a variety of industry-related learning contexts. Industry practices are used by enterprises to manage ICT product development processes to ensure high-quality outcomes, with alignment to relevant local and universal standards and requirements. Students engage in applied learning to demonstrate knowledge, understanding and skills in units that meet local needs, available resources and teacher expertise. Through both individual and collaborative learning experiences, students learn to meet client expectations and product specifications.

Applied learning supports students' development of transferable 21st century, literacy and numeracy skills relevant to information and communication technology sectors and future employment opportunities. Students learn to interpret client briefs and technical information, and select and demonstrate skills using hardware and software to develop ICT products. The majority of learning is done through prototyping tasks that relate to business and industry, and that promote adaptable, competent, self-motivated and safe individuals who can work with colleagues to solve problems and complete practical work.

Syllabus objectives

The syllabus objectives outline what students have the opportunity to learn.

1. Demonstrate practices, skills and processes.

Students identify and reproduce fundamental industry skills in ICT tasks related to enterprises, workplace health and safety, ethical use, security, product quality and hardware and software tools.

2. Interpret client briefs and technical information.

Students use knowledge of industry practices and processes to determine the purpose of ICT products, including product specifications and features.

3. Select practices and processes.

Students choose knowledge and skills in ICT tasks. Knowledge and skills relate to enterprises, workplace health and safety, ethical use, security, product quality and hardware and software tools.

4. Sequence processes.

Students decide on the combination and order of processes to develop ICT products. Students consider specifications, hardware and software requirements, ethical use, security, and safety of users to sequence processes to industry standards.

5. Evaluate processes and products.

Students examine selected processes to determine their merit, value, or significance in relation to product specifications. They appraise products by testing effectiveness and suitability, assessing strengths, implications and limitations using specifications and industry standards.

6. Adapt processes and products.

Students modify and improve processes and products based on identified strengths, implications and limitations, including amendments to hardware and software, product elements and components to improve alignment with client briefs, conventions and standards required in an industry-specific ICT task.

Designing a course of study in Information & Communication Technology

Syllabuses are designed for teachers to make professional decisions to tailor curriculum and assessment design and delivery to suit their school context and the goals, aspirations and abilities of their students within the parameters of Queensland's senior phase of learning.

The syllabus is used by teachers to develop curriculum for their school context. The term course of study describes the unique curriculum and assessment that students engage with in each school context. A course of study is the product of a series of decisions made by a school to select, organise and contextualise subject matter, integrate complementary and important learning, and create assessment tasks in accordance with syllabus specifications.

It is encouraged that, where possible, a course of study is designed such that teaching, learning and assessment activities are integrated and enlivened in an authentic setting.

Course structure

Information & Communication Technology is an Applied senior syllabus. It contains at least four QCAA-developed units from which schools develop their course of study.

Each unit has been developed with a notional time of 55 hours of teaching and learning, including assessment.

Schools select four units from the unit options provided. They decide the order in which the units will be delivered. Once these decisions have been made, the four units selected and their order of implementation determine which units are considered Units 1–4.

Students should complete Unit 1 and Unit 2 before beginning Units 3 and 4. Units 3 and 4 are studied as a pair.

More information about the requirements for administering senior syllabuses is available in the 'Queensland curriculum' section of the QCE and QCIA policy and procedures handbook.

Curriculum

Senior syllabuses set out only what is essential while being flexible so teachers can make curriculum decisions to suit their students, school context, resources and expertise.

Within the requirements set out in this syllabus and the QCE and QCIA policy and procedures handbook, schools have autonomy to decide:

These decisions allow teachers to develop a course of study that is rich, engaging and relevant for their students.

Assessment

Senior syllabuses set out only what is essential while being flexible so teachers can make assessment decisions to suit their students, school context, resources and expertise.

Applied senior syllabuses contain assessment specifications and conditions for the assessment instruments that must be implemented with Units 3 and 4. These specifications and conditions ensure comparability, equity and validity in assessment.

Within the requirements set out in this syllabus and the QCE and QCIA policy and procedures handbook, schools have autonomy to decide:

In Unit 1 and Unit 2, schools:

In Units 3 and 4, schools develop four assessments using the assessment specifications and conditions provided in the syllabus.

More information about assessment in senior syllabuses is available in 'The assessment system' section of the QCE and QCIA policy and procedures handbook.

Subject matter

Each unit contains a unit description, unit objectives and subject matter. Subject matter is the body of information, mental procedures and psychomotor procedures (see Marzano & Kendall 2007, 2008) that are necessary for students' learning and engagement with the subject. Subject matter itself is not the specification of learning experiences but provides the basis for the design of student learning experiences.

Subject matter has a direct relationship with the unit objectives and provides statements of learning that have been constructed in a similar way to objectives.

Aboriginal perspectives and Torres Strait Islander perspectives

The QCAA is committed to reconciliation. As part of its commitment, the QCAA affirms that:

Guidelines about Aboriginal perspectives and Torres Strait Islander perspectives and resources for teaching are available at www.qcaa.qld.edu.au/k-12-policies/aboriginal-torres-strait-islander-perspectives.

Where appropriate, Aboriginal perspectives and Torres Strait Islander perspectives have been embedded in the subject matter.

Complementary skills

Opportunities for the development of complementary skills have been embedded throughout subject matter. These skills, which overlap and interact with syllabus subject matter, are derived from current education, industry and community expectations and encompass the knowledge, skills, capabilities, behaviours and dispositions that will help students live and work successfully in the 21st century.

These complementary skills are:

It is expected that aspects of literacy, numeracy and 21st century skills will be developed by engaging in the learning outlined in this syllabus. Teachers may choose to create additional explicit and intentional opportunities for the development of these skills as they design the course of study.

Additional subject-specific information

Additional subject-specific information has been included to support and inform the development of a course of study.

Ethical practices

In Information & Communication Technology, students demonstrate ethical practices throughout the course of study through:

Reporting

General information about determining and reporting results for senior syllabuses is provided in the 'Determining and reporting results' section of the QCE and QCIA policy and procedures handbook.

Reporting standards

Reporting standards are summary statements that describe typical performance at each of the five levels (A–E).

A

The student shows proficient demonstration of industry practices, skills and processes when developing products. They demonstrate insightful and justified interpretation of client briefs and technical information. The student strategically selects and sequences industry practices, skills and processes. They provide insightful and justified evaluations of practices, skills, processes and products. The student's adaptation of practices and processes is insightful and justified when developing products.

B

The student shows efficient demonstration of industry practices, skills and processes when developing products. They demonstrate detailed and supported interpretation of client briefs and technical information. The student considerately selects and sequences industry practices, skills and processes. They provide detailed and supported evaluations of practices, skills, processes and products. The student's adaptation of practices and processes is detailed and supported when developing products.

C

The student shows demonstration of industry practices, skills and processes when developing products. They interpret client briefs and technical information. The student selects and sequences industry practices, skills and processes. They evaluate practices, skills, processes and products. The student adapts ICT practices and processes when developing products.

D

The student shows inconsistent demonstration of industry practices, skills and processes when developing products. They demonstrate narrow and unsupported interpretation of client briefs and technical information. The student inconsistently selects and sequences industry practices, skills and processes. They provide narrow and unsupported evaluations of practices, skills, processes and products. The student's adaptation of practices and processes is narrow and unsupported when developing products.

E

The student shows incorrect demonstration of industry practices, skills and processes when developing products. They demonstrate superficial and unsubstantiated interpretation of client briefs and technical information. The student incorrectly selects and sequences industry practices, skills and processes. They provide superficial and unsubstantiated evaluations of practices, skills, processes and products. The student's adaptation of practices and processes is superficial and unsubstantiated when developing products.

Determining and reporting results

Unit 1 and Unit 2

Schools make A–E judgments on individual assessment instruments implemented in Unit 1 and Unit 2 using reporting standards.

Schools report results to the QCAA for students who complete Unit 1 and/or Unit 2. Results are reported as satisfactory (S) or unsatisfactory (U). Where appropriate, schools may also report a not rated (NR).

Units 3 and 4

Schools make A–E judgments on each of the four assessment instruments implemented in Units 3 and 4 using instrument-specific standards (ISS).

Schools report instrument results to the QCAA for students enrolled in Units 3 and 4 for each of the four assessments implemented. Where appropriate, schools may also report a not rated (NR).

Schools are also responsible for determining and reporting an A–E final subject result to the QCAA. The subject result is an on-balance judgment about how the pattern of evidence across the four assessments in Units 3 and 4 best matches the characteristics of the reporting standards at one of five levels (A–E).

Unit options

Unit option A: Robotics

In this unit, students explore robotics industry practices, standards and processes. They use knowledge of industry practices and processes to demonstrate fundamental skills for producing robot or drone products. They interpret client briefs, technical information, existing and emerging trends and products to inform development of products to industry standards. Students evaluate and adapt processes and products based on the outcomes of testing and feedback to improve alignment with client briefs and product specifications. They use language and mode-appropriate forms of communication authentic to robotics projects to document product development and communicate information.

Unit objectives

  1. Demonstrate robotics industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select robotics industry practices and processes.
  4. Sequence robotics processes.
  5. Evaluate robotics processes and products.
  6. Adapt robotics processes and products.

Subject matter

Pathways

Client briefs and technical information

Skills

Practices

Processes

Unit option B: App development

In this unit, students explore app development industry practices, standards and processes. They use knowledge of industry practices and processes to demonstrate fundamental skills for producing native apps. They interpret client briefs, technical information, existing and emerging trends and products to inform the development of products to meet industry standards. Students evaluate and adapt processes and products based on the outcomes of testing and feedback to improve alignment with client briefs and product specifications. They use language and mode-appropriate forms of communication authentic to app development projects to document product development and communicate information.

Unit objectives

  1. Demonstrate app development industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select app development industry practices and processes.
  4. Sequence app development processes.
  5. Evaluate app development processes and products.
  6. Adapt app development processes and products.

Subject matter

Pathways

Client briefs and technical information

Skills

Practices

Processes

Unit option C: Audio and video production

In this unit, students explore audio and video production industry practices, standards and processes. They use knowledge of industry practices and processes to demonstrate fundamental skills for producing audiovisual products. They interpret client briefs, technical information, existing and emerging trends and products to inform development of products to industry standards. Students evaluate and adapt processes and products based on the outcomes of testing and feedback to improve alignment with client briefs and product specifications. They use language and mode-appropriate forms of communication authentic to audio and video production projects to document product development and communicate information.

Unit objectives

  1. Demonstrate audio and video production industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select audio and video production industry practices and processes.
  4. Sequence audio and video production processes.
  5. Evaluate audio and video production processes and products.
  6. Adapt audio and video production processes and products.

Subject matter

Pathways

Client briefs and technical information

Skills

Practices

Processes

Unit option D: Layout and publishing

In this unit, students explore layout and publishing industry practices, standards and processes. They use knowledge of industry practices and processes to demonstrate fundamental skills for producing layout and publishing products. They interpret client briefs, technical information, existing and emerging trends and products to inform development of products to industry standards. Students evaluate and adapt processes and products based on the outcomes of testing and feedback to improve alignment with client briefs and product specifications. They use language and mode-appropriate forms of communication authentic to layout and publishing projects to document product development and communicate information.

Unit objectives

  1. Demonstrate layout and publishing industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select layout and publishing industry practices and processes.
  4. Sequence layout and publishing processes.
  5. Evaluate layout and publishing processes and products.
  6. Adapt layout and publishing processes and products.

Subject matter

Pathways

Client briefs and technical information

Skills

Practices

Processes

Unit option E: Digital imaging and modelling

In this unit, students explore digital imaging and modelling industry practices, standards and processes. They use knowledge of industry practices and processes to demonstrate fundamental skills for producing digital imaging and modelling products. They interpret client briefs, technical information, trends and products to inform development of products to industry standards. Students evaluate and adapt processes and products based on the outcomes of testing and feedback to improve alignment with client briefs and product specifications. They use language and mode-appropriate forms of communication authentic to digital imaging and modelling projects to document product development and communicate information.

Unit objectives

  1. Demonstrate digital imaging and modelling industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select digital imaging and modelling industry practices and processes.
  4. Sequence digital imaging and modelling processes.
  5. Evaluate digital imaging and modelling processes and products.
  6. Adapt digital imaging and modelling processes and products.

Subject matter

Pathways

Client briefs and technical information

Skills

Practices

Processes

Unit option F: Web development

In this unit, students explore web development industry practices, standards and processes. They use knowledge of industry practices and processes to demonstrate fundamental skills for producing web applications. They interpret client briefs, technical information, existing and emerging concepts and products to inform development of products to industry standards. Students evaluate and adapt processes and products based on the outcomes of testing and feedback to improve alignment with client briefs and product specifications. They use language and mode-appropriate forms of communication authentic to web development projects to document product development and communicate information.

Unit objectives

  1. Demonstrate web development industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select web development industry practices and processes.
  4. Sequence web development processes.
  5. Evaluate web development processes and products.
  6. Adapt web development processes and products.

Subject matter

Pathways

Client briefs and technical information

Skills

Practices

Processes

Assessment

Assessment A1: Product proposal

Students produce a low-fidelity robot or drone prototype for a product proposal in response to a client brief and technical information.

Assessment objectives

  1. Demonstrate robotics industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select robotics industry practices, skills and processes.
  4. Evaluate robotics processes and products.

Specifications

This task requires students to:

It is recommended that this task is designed so that students can develop a response in approximately 10 hours of class time.

Stimulus specifications

The teacher provides students with a client brief and technical information.

Conditions

Response requirements

Multimodal (at least two modes delivered at the same time): up to 3 minutes, 6 A4 pages, or equivalent digital media

Instrument-specific standards (A1)

Demonstrate Interpret Select Evaluate Grade
proficient demonstration of robotics industry practices, skills and processes when developing a low-fidelity robot or drone product prototype insightful and justified interpretation of client briefs and technical information when developing a low-fidelity robot or drone product prototype strategic selection of robotics industry practices, skills and processes when developing a low-fidelity robot or drone product prototype insightful and justified evaluation of processes and products when developing a low-fidelity robot or drone product prototype A
efficient demonstration of robotics industry practices, skills and processes when developing a low-fidelity robot or drone product prototype detailed and supported interpretation of client briefs and technical information when developing a low-fidelity robot or drone product prototype considered selection of robotics industry practices, skills and processes when developing a low-fidelity robot or drone product prototype detailed and supported evaluation of processes and products when developing a low-fidelity robot or drone product prototype B
demonstration of robotics industry practices, skills and processes when developing a low-fidelity robot or drone product prototype interpretation of client briefs and technical information when developing a low-fidelity robot or drone product prototype selection of robotics industry practices, skills and processes when developing a low-fidelity robot or drone product prototype evaluation of processes and products when developing a low-fidelity robot or drone product prototype C
inconsistent demonstration of robotics industry practices, skills and processes when developing a low-fidelity robot or drone product prototype. narrow and unsupported interpretation of client briefs and technical information when developing a low-fidelity robot or drone product prototype. inconsistent selection of robotics industry practices, skills and processes when developing a low-fidelity robot or drone product prototype. narrow and unsupported evaluation of processes and products when developing a low-fidelity robot or drone product prototype. D
The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. E

Assessment A2: Project

Students produce a high-fidelity robot or drone product prototype in response to a client brief and technical information.

Assessment objectives

  1. Demonstrate robotics industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select robotics industry practices, skills and processes.
  4. Sequence robotics development processes.
  5. Evaluate robotics processes and products.
  6. Adapt robotics processes and products.

Specifications

This task requires students to:

It is recommended that this task is designed so that students can develop a response in approximately 20 hours of class time.

Stimulus specifications

The teacher provides students with a client brief and technical information.

Conditions

Response requirements

Multimodal (at least two modes delivered at the same time): up to 5 minutes, 8 A4 pages, or equivalent digital media that includes a demonstration of the functionality of the high-fidelity robot or drone product prototype

Instrument-specific standards (A2)

Demonstrate Interpret Select Sequence Evaluate Adapt Grade
proficient demonstration of robotics industry practices, robotics skills and processes when developing a high-fidelity robot or drone product prototype insightful and justified interpretation of client briefs and technical information when developing a high-fidelity robot or drone product prototype strategic selection of robotics industry practices, skills and processes when developing a high-fidelity robot or drone product prototype strategic sequencing of robotics industry practices, skills and processes when developing a high-fidelity robot or drone product prototype insightful and justified evaluation of processes and products when developing a high-fidelity robot or drone product prototype insightful and justified adaptation of processes and products when developing a high-fidelity robot or drone product prototype A
efficient demonstration of robotics industry practices, robotics skills and processes when developing a high-fidelity robot or drone product prototype detailed and supported interpretation of client briefs and technical information when developing a high-fidelity robot or drone product prototype considered selection of robotics industry practices, skills and processes when developing a high-fidelity robot or drone product prototype considered sequencing of robotics industry practices, skills and processes when developing a high-fidelity robot or drone product prototype detailed and supported evaluation of processes and products when developing a high-fidelity robot or drone product prototype detailed and supported adaptation of processes and products when developing a high-fidelity robot or drone product prototype B
demonstration of robotics industry practices, robotics skills and processes when developing a high-fidelity robot or drone product prototype interpretation of client briefs and technical information when developing a high-fidelity robot or drone product prototype selection of robotics industry practices, skills and processes when developing a high-fidelity robot or drone product prototype sequencing of robotics industry practices, skills and processes when developing a high-fidelity robot or drone product prototype evaluation of processes and products when developing a high-fidelity robot or drone product prototype adaptation of processes and products when developing a high-fidelity robot or drone product prototype C
inconsistent demonstration of robotics industry practices, robotics skills and processes when developing a high-fidelity robot or drone product prototype. narrow and unsupported interpretation of client briefs and technical information when developing a high-fidelity robot or drone product prototype. inconsistent selection of robotics industry practices, skills and processes when developing a high-fidelity robot or drone product prototype. inconsistent sequencing of robotics industry practices, skills and processes when developing a high-fidelity robot or drone product prototype. narrow and unsupported evaluation of processes and products when developing a high-fidelity robot or drone product prototype. narrow and unsupported adaptation of processes and products when developing a high-fidelity robot or drone product prototype. D
The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. E

Assessment B1: Product proposal

Students produce a low-fidelity native app prototype for a product proposal in response to a client brief and technical information.

Assessment objectives

  1. Demonstrate app development industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select app development industry practices, skills and processes.
  4. Evaluate app development processes and products.

Specifications

This task requires students to:

It is recommended that this task is designed so that students can develop a response in approximately 10 hours of class time.

Stimulus specifications

The teacher provides students with a client brief and technical information.

Conditions

Response requirements

Multimodal (at least two modes delivered at the same time): up to 3 minutes, 6 A4 pages, or equivalent digital media

Instrument-specific standards (B1)

Demonstrate Interpret Select Evaluate Grade
proficient demonstration of app development industry practices, skills and processes when developing a low-fidelity native app prototype insightful and justified interpretation of client briefs and technical information when developing a low-fidelity native app prototype strategic selection of app development industry practices, skills and processes when developing a low-fidelity native app prototype insightful and justified evaluation of processes and products when developing a low-fidelity native app prototype A
efficient demonstration of app development industry practices, skills and processes when developing a low-fidelity native app prototype detailed and supported interpretation of client briefs and technical information when developing a low-fidelity native app prototype considered selection of app development industry practices, skills and processes when developing a low-fidelity native app prototype detailed and supported evaluation of processes and products when developing a low-fidelity native app prototype B
demonstration of app development industry practices, skills and processes when developing a low-fidelity native app prototype interpretation of client briefs and technical information when developing a low-fidelity native app prototype selection of app development industry practices, skills and processes when developing a low-fidelity native app prototype evaluation of processes and products when developing a low-fidelity native app prototype C
inconsistent demonstration of app development industry practices, skills and processes when developing a low-fidelity native app prototype. narrow and unsupported interpretation of client briefs and technical information when developing a low-fidelity native app prototype. inconsistent selection of app development industry practices, skills and processes when developing a low-fidelity native app prototype. narrow and unsupported evaluation of processes and products when developing a low-fidelity native app prototype. D
The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. E

Assessment B2: Project

Students produce a high-fidelity native app prototype in response to a client brief and technical information.

Assessment objectives

  1. Demonstrate app development industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select app development industry practices, skills and processes.
  4. Sequence app development processes.
  5. Evaluate app development processes and products.
  6. Adapt app development processes and products.

Specifications

This task requires students to:

It is recommended that this task is designed so that students can develop a response in approximately 20 hours of class time.

Stimulus specifications

The teacher provides students with a client brief and technical information.

Conditions

Response requirements

Multimodal (at least two modes delivered at the same time): up to 5 minutes, 8 A4 pages, or equivalent digital media that includes a demonstration of the functionality of the high-fidelity native app prototype

Instrument-specific standards (B2)

Demonstrate Interpret Select Sequence Evaluate Adapt Grade
proficient demonstration of app development industry practices, skills and processes when developing a high-fidelity native app prototype insightful and justified interpretation of client briefs and technical information when developing a high-fidelity native app prototype strategic selection of app development industry practices, skills and processes when developing a high-fidelity native app prototype strategic sequencing of app development industry practices, skills and processes when developing a high-fidelity native app prototype insightful and justified evaluation of processes and products when developing a high-fidelity native app prototype insightful and justified adaptation of processes and products when developing a high-fidelity native app prototype A
efficient demonstration of app development industry practices, skills and processes when developing a high-fidelity native app prototype detailed and supported interpretation of client briefs and technical information when developing a high-fidelity native app prototype considered selection of app development industry practices, skills and processes when developing a high-fidelity native app prototype considered sequencing of app development industry practices, skills and processes when developing a high-fidelity native app prototype detailed and supported evaluation of processes and products when developing a high-fidelity native app prototype detailed and supported adaptation of processes and products when developing a high-fidelity native app prototype B
demonstration of app development industry practices, skills and processes when developing a high-fidelity native app prototype interpretation of client briefs and technical information when developing a high-fidelity native app prototype selection of app development industry practices, skills and processes when developing a high-fidelity native app prototype sequencing of app development industry practices, skills and processes when developing a high-fidelity native app prototype evaluation of processes and products when developing a high-fidelity native app prototype adaptation of processes and products when developing a high-fidelity native app prototype C
inconsistent demonstration of app development industry practices, skills and processes when developing a high-fidelity native app prototype. narrow and unsupported interpretation of client briefs and technical information when developing a high-fidelity native app prototype. inconsistent selection of app development industry practices, skills and processes when developing a high-fidelity native app prototype. inconsistent sequencing of app development industry practices, skills and processes when developing a high-fidelity native app prototype. narrow and unsupported evaluation of processes and products when developing a high-fidelity native app prototype. narrow and unsupported adaptation of processes and products when developing a high-fidelity native app prototype. D
The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. E

Assessment C1: Product proposal

Students produce a low-fidelity audiovisual product prototype for a product proposal in response to a client brief and technical information.

Assessment objectives

  1. Demonstrate audio and video production industry practices, skills and development processes.
  2. Interpret client briefs and technical information.
  3. Select audio and video production industry practices, skills and development processes.
  4. Evaluate audio and video production processes and products.

Specifications

This task requires students to:

It is recommended that this task is designed so that students can develop a response in approximately 10 hours of class time.

Stimulus specifications

The teacher provides students with a client brief and technical information.

Conditions

Response requirements

Multimodal (at least two modes delivered at the same time): up to 5 minutes, 8 A4 pages, or equivalent digital media

Instrument-specific standards (C1)

Demonstrate Interpret Select Evaluate Grade
proficient demonstration of audio and video production industry practices, skills and processes when developing a low-fidelity audiovisual product prototype insightful and justified interpretation of client briefs and technical information when developing a low-fidelity audiovisual product prototype strategic selection of audio and video production industry practices, skills and processes when developing a low-fidelity audiovisual product prototype insightful and justified evaluation of audio and video production processes and products when developing a low-fidelity audiovisual product prototype A
efficient demonstration of audio and video production industry practices, skills and processes when developing a low-fidelity audiovisual product prototype detailed and supported interpretation of client briefs and technical information when developing a low-fidelity audiovisual product prototype considered selection of audio and video production industry practices, skills and processes when developing a low-fidelity audiovisual product prototype detailed and supported evaluation of audio and video production processes and products when developing a low-fidelity audiovisual product prototype B
demonstration of audio and video production industry practices, skills and processes when developing a low-fidelity audiovisual product prototype interpretation of client briefs and technical information when developing a low-fidelity audiovisual product prototype selection of audio and video production industry practices, skills and processes when developing a low-fidelity audiovisual product prototype evaluation of audio and video production processes and products when developing a low-fidelity audiovisual product prototype C
inconsistent demonstration of audio and video production industry practices, skills and processes when developing a low-fidelity audiovisual product prototype. narrow and unsupported interpretation of client briefs and technical information when developing a low-fidelity audiovisual product prototype. inconsistent selection of audio and video production industry practices, skills and processes when developing a low-fidelity audiovisual product prototype. narrow and unsupported evaluation of audio and video production processes and products when developing a low-fidelity audiovisual product prototype. D
The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. E

Assessment C2: Project

Students produce a high-fidelity audiovisual product prototype in response to a client brief and technical information.

Assessment objectives

  1. Demonstrate audio and video production industry practices, skills and development processes.
  2. Interpret client briefs and technical information.
  3. Select audio and video production industry practices, skills and development processes.
  4. Sequence audio and video production processes.
  5. Evaluate audio and video production processes and products.
  6. Adapt audio and video production processes and products.

Specifications

This task requires students to:

It is recommended that this task is designed so that students can develop a response in approximately 20 hours of class time.

Stimulus specifications

The teacher provides students with a client brief and technical information.

Conditions

Response requirements

Multimodal (at least two modes delivered at the same time): up to 5 minutes, 8 A4 pages, or equivalent digital media that includes a demonstration of the functionality of the high-fidelity audiovisual product prototype

Instrument-specific standards (C2)

Demonstrate Interpret Select Sequence Evaluate Adapt Grade
proficient demonstration of audio and video production industry practices, skills and processes when developing a high-fidelity audiovisual product prototype insightful and justified interpretation of client briefs and technical information when developing a high-fidelity audiovisual product prototype strategic selection of audio and video production industry practices, skills and processes when developing a high-fidelity audiovisual product prototype strategic sequencing of audio and video production industry practices, skills and processes when developing a high-fidelity audiovisual product prototype insightful and justified evaluation of audio and video production processes and products when developing a high-fidelity audiovisual product prototype insightful and justified adaptation of audio and video production processes and products when developing a high-fidelity audiovisual product prototype A
efficient demonstration of audio and video production industry practices, skills and processes when developing a high-fidelity audiovisual product prototype detailed and supported interpretation of client briefs and technical information when developing a high-fidelity audiovisual product prototype considered selection of audio and video production industry practices, skills and processes when developing a high-fidelity audiovisual product prototype considered sequencing of audio and video production industry practices, skills and processes when developing a high-fidelity audiovisual product prototype detailed and supported evaluation of audio and video production processes and products when developing a high-fidelity audiovisual product prototype detailed and supported adaptation of audio and video production processes and products when developing a high-fidelity audiovisual product prototype B
demonstration of audio and video production industry practices, skills and processes when developing a high-fidelity audiovisual product prototype interpretation of client briefs and technical information when developing a high-fidelity audiovisual product prototype selection of audio and video production industry practices, skills and processes when developing a high-fidelity audiovisual product prototype sequencing of audio and video production industry practices, skills and processes when developing a high-fidelity audiovisual product prototype evaluation of audio and video production processes and products when developing a high-fidelity audiovisual product prototype adaptation of audio and video production processes and products when developing a high-fidelity audiovisual product prototype C
inconsistent demonstration of audio and video production industry practices, skills and processes when developing a high-fidelity audiovisual product prototype. narrow and unsupported interpretation of client briefs and technical information when developing a high-fidelity audiovisual product prototype. inconsistent selection of audio and video production industry practices, skills and processes when developing a high-fidelity audiovisual product prototype. inconsistent sequencing of audio and video production industry practices, skills and processes when developing a high-fidelity audiovisual product prototype. narrow and unsupported evaluation of audio and video production processes and products when developing a high-fidelity audiovisual product prototype. narrow and unsupported adaptation of audio and video production processes and products when developing a high-fidelity audiovisual product prototype. D
The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. E

Assessment D1: Product proposal

Students produce a low-fidelity layout and publishing prototype for a product proposal in response to a client brief and technical information.

Assessment objectives

  1. Demonstrate layout and publishing industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select layout and publishing industry practices, skills and processes.
  4. Evaluate layout and publishing processes and products.

Specifications

This task requires students to:

It is recommended that this task is designed so that students can develop a response in approximately 10 hours of class time.

Stimulus specifications

The teacher provides students with a client brief and technical information.

Conditions

Response requirements

Multimodal (at least two modes delivered at the same time): up to 3 minutes, 6 A4 pages, or equivalent digital media

Instrument-specific standards (D1)

Demonstrate Interpret Select Evaluate Grade
proficient demonstration of layout and publishing industry practices, skills and processes when developing a low-fidelity layout and publishing prototype insightful and justified interpretation of client briefs and technical information when developing a low-fidelity layout and publishing prototype strategic selection of layout and publishing industry practices, skills and processes when developing a low-fidelity layout and publishing prototype insightful and justified evaluation of layout and publishing processes and products when developing a low-fidelity layout and publishing prototype A
efficient demonstration of layout and publishing industry practices, skills and processes when developing a low-fidelity layout and publishing prototype detailed and supported interpretation of client briefs and technical information when developing a low-fidelity layout and publishing prototype considered selection of layout and publishing industry practices, skills and processes when developing a low-fidelity layout and publishing prototype detailed and supported evaluation layout and publishing processes and products when developing a low-fidelity layout and publishing prototype B
demonstration of layout and publishing industry practices, skills and processes when developing a low-fidelity layout and publishing prototype interpretation of client briefs and technical information when developing a low-fidelity layout and publishing prototype selection of layout and publishing industry practices, skills and processes when developing a low-fidelity layout and publishing prototype evaluation of layout and publishing processes and products when developing a low-fidelity layout and publishing prototype C
inconsistent demonstration of layout and publishing industry practices, skills and processes when developing a low-fidelity layout and publishing prototype. narrow and unsupported interpretation of client briefs and technical information when developing a low-fidelity layout and publishing prototype. inconsistent selection of layout and publishing industry practices, skills and processes when developing a low-fidelity layout and publishing prototype. narrow and unsupported evaluation of layout and publishing processes and products when developing a low-fidelity layout and publishing prototype. D
The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. E

Assessment D2: Project

Students produce a high-fidelity layout and publishing prototype in response to a client brief and technical information.

Assessment objectives

  1. Demonstrate layout and publishing industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select layout and publishing industry practices, skills and processes.
  4. Sequence layout and publishing processes.
  5. Evaluate layout and publishing processes and products.
  6. Adapt layout and publishing processes and products.

Specifications

This task requires students to:

It is recommended that this task is designed so that students can develop a response in approximately 20 hours of class time.

Stimulus specifications

The teacher provides students with a client brief and technical information.

Conditions

Response requirements

Multimodal (at least two modes delivered at the same time): up to 5 minutes, 8 A4 pages, or equivalent digital media that includes a demonstration of the functionality of the high-fidelity layout and publishing prototype

Instrument-specific standards (D2)

Demonstrate Interpret Select Sequence Evaluate Adapt Grade
proficient demonstration of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype insightful and justified interpretation of client briefs and technical information when developing a high-fidelity layout and publishing prototype strategic selection of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype strategic sequencing of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype insightful and justified evaluation of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype insightful and justified adaptation of layout and publishing industry practices and processes when developing a high-fidelity layout and publishing prototype A
efficient demonstration of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype detailed and supported interpretation of client briefs and technical information when developing a high-fidelity layout and publishing prototype considered selection of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype considered sequencing of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype detailed and supported evaluation of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype detailed and supported adaptation of layout and publishing industry practices and processes when developing a high-fidelity layout and publishing prototype B
demonstration of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype interpretation of client briefs and technical information when developing a high-fidelity layout and publishing prototype selection of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype sequencing of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype evaluation of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype adaptation of layout and publishing industry practices and processes when developing a high-fidelity layout and publishing prototype C
inconsistent demonstration of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype. narrow and unsupported interpretation of client briefs and technical information when developing a high-fidelity layout and publishing prototype. inconsistent selection of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype. inconsistent sequencing of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype. narrow and unsupported evaluation of layout and publishing industry practices, skills and processes when developing a high-fidelity layout and publishing prototype. narrow and unsupported adaptation of layout and publishing industry practices and processes when developing a high-fidelity layout and publishing prototype. D
The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. E

Assessment E1: Product proposal

Students produce a low-fidelity digital imaging and modelling prototype for a product proposal in response to a client brief and technical information.

Assessment objectives

  1. Demonstrate digital imaging and modelling industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select digital imaging and modelling industry practices, skills and processes.
  4. Evaluate digital imaging and modelling skills, processes and products.

Specifications

This task requires students to:

It is recommended that this task is designed so that students can develop a response in approximately 10 hours of class time.

Stimulus specifications

The teacher provides students with a client brief and technical information.

Conditions

Response requirements

Multimodal (at least two modes delivered at the same time): up to 3 minutes, 6 A4 pages, or equivalent digital media

Instrument-specific standards (E1)

Demonstrate Interpret Select Evaluate Grade
proficient demonstration of digital imaging and modelling industry practices, skills and processes when developing a low-fidelity digital imaging and modelling prototype insightful and justified interpretation of client briefs and technical information when developing a low-fidelity digital imaging and modelling prototype strategic selection of digital imaging and modelling industry practices, skills and processes when developing a low-fidelity digital imaging and modelling prototype insightful and justified evaluation of digital imaging and modelling industry practices, skills and processes when developing a low-fidelity digital imaging and modelling prototype A
efficient demonstration of digital imaging and modelling industry practices, skills and processes when developing a low-fidelity digital imaging and modelling prototype detailed and supported interpretation of client briefs and technical information when developing a low-fidelity digital imaging and modelling prototype considered selection of digital imaging and modelling industry practices, skills and processes when developing a low-fidelity digital imaging and modelling prototype detailed and supported evaluation of digital imaging and modelling industry practices, skills and processes when developing a low-fidelity digital imaging and modelling prototype B
demonstration of digital imaging and modelling industry practices, skills and processes when developing a low-fidelity digital imaging and modelling prototype interpretation of client briefs and technical information when developing a low-fidelity digital imaging and modelling prototype selection of digital imaging and modelling industry practices, skills and processes when developing a low-fidelity digital imaging and modelling prototype evaluation of digital imaging and modelling industry practices, skills and processes when developing a low-fidelity digital imaging and modelling prototype C
inconsistent demonstration of digital imaging and modelling industry practices, skills and processes when developing a low-fidelity digital imaging and modelling prototype. narrow and unsupported interpretation of client briefs and technical information when developing a low-fidelity digital imaging and modelling prototype. inconsistent selection of digital imaging and modelling industry practices, skills and processes when developing a low-fidelity digital imaging and modelling prototype. narrow and unsupported evaluation of digital imaging and modelling industry practices, skills and processes when developing a low-fidelity digital imaging and modelling prototype. D
The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. E

Assessment E2: Project

Students produce a high-fidelity digital imaging and modelling prototype in response to a client brief and technical information.

Assessment objectives

  1. Demonstrate digital imaging and modelling industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select digital imaging and modelling industry practices, skills and processes.
  4. Sequence digital imaging and modelling processes.
  5. Evaluate digital imaging and modelling processes and products.
  6. Adapt digital imaging and modelling processes and products.

Specifications

This task requires students to:

It is recommended that this task is designed so that students can develop a response in approximately 20 hours of class time.

Stimulus specifications

The teacher provides students with a client brief and technical information.

Conditions

Response requirements

Multimodal (at least two modes delivered at the same time): up to 5 minutes, 8 A4 pages, or equivalent digital media that includes a demonstration of the functionality of the high-fidelity digital imaging and modelling prototype

Instrument-specific standards (E2)

Demonstrate Interpret Select Sequence Evaluate Adapt Grade
proficient demonstration of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype insightful and justified interpretation of client briefs and technical information when developing a high-fidelity digital imaging and modelling prototype strategic selection of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype strategic sequencing of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype insightful and justified evaluation of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype insightful and justified adaptation of digital imaging and modelling industry practices and processes when developing a high-fidelity digital imaging and modelling prototype A
efficient demonstration of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype detailed and supported interpretation of client briefs and technical information when developing a high-fidelity digital imaging and modelling prototype considered selection of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype considered sequencing of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype detailed and supported evaluation of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype detailed and supported adaptation of digital imaging and modelling industry practices and processes when developing a high-fidelity digital imaging and modelling prototype B
demonstration of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype interpretation of client briefs and technical information when developing a high-fidelity digital imaging and modelling prototype selection of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype sequencing of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype evaluation of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype adaptation of digital imaging and modelling industry practices and processes when developing a high-fidelity digital imaging and modelling prototype C
inconsistent demonstration of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype. narrow and unsupported interpretation of client briefs and technical information when developing a high-fidelity digital imaging and modelling prototype. inconsistent selection of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype. inconsistent sequencing of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype. narrow and unsupported evaluation of digital imaging and modelling industry practices, skills and processes when developing a high-fidelity digital imaging and modelling prototype. narrow and unsupported adaptation of digital imaging and modelling industry practices and processes when developing a high-fidelity digital imaging and modelling prototype. D
The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. E

Assessment F1: Product proposal

Students produce a low-fidelity web application prototype for a product proposal in response to a client brief and technical information.

Assessment objectives

  1. Demonstrate web development industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select web development industry practices, skills and processes.
  4. Evaluate web development skills, processes and products.

Specifications

This task requires students to:

It is recommended that this task is designed so that students can develop a response in approximately 10 hours of class time.

Stimulus specifications

The teacher provides students with a client brief and technical information.

Conditions

Response requirements

Multimodal (at least two modes delivered at the same time): up to 3 minutes, 6 A4 pages, or equivalent digital media

Instrument-specific standards (F1)

Demonstrate Interpret Select Evaluate Grade
proficient demonstration of web development industry practices, skills and processes when developing a low-fidelity web application prototype insightful and justified interpretation of client briefs and technical information when developing a low-fidelity web application prototype strategic selection of web development industry practices, skills and processes when developing a low-fidelity web application prototype insightful and justified evaluation of web development industry practices, skills and processes when developing a low-fidelity web application prototype A
efficient demonstration of web development industry practices, skills and processes when developing a low-fidelity web application prototype detailed and supported interpretation of client briefs and technical information when developing a low-fidelity web application prototype considered selection of web development industry practices, skills and processes when developing a low-fidelity web application prototype detailed and supported evaluation of web development industry practices, skills and processes when developing a low-fidelity web application prototype B
demonstration of web development industry practices, skills and processes when developing a low-fidelity web application prototype interpretation of client briefs and technical information when developing a low-fidelity web application prototype selection of web development industry practices, skills and processes when developing a low-fidelity web application prototype evaluation of web development industry practices, skills and processes when developing a low-fidelity web application prototype C
inconsistent demonstration of web development industry practices, skills and processes when developing a low-fidelity web application prototype. narrow and unsupported interpretation of client briefs and technical information when developing a low-fidelity web application prototype. inconsistent selection of web development industry practices, skills and processes when developing a low-fidelity web application prototype. narrow and unsupported evaluation of web development industry practices, skills and processes when developing a low-fidelity web application prototype. D
The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. E

Assessment F2: Project

Students produce a high-fidelity web application prototype in response to a client brief and technical information.

Assessment objectives

  1. Demonstrate web development industry practices, skills and processes.
  2. Interpret client briefs and technical information.
  3. Select web development industry practices, skills and processes.
  4. Sequence web development processes.
  5. Evaluate web development processes and products.
  6. Adapt web development processes and products.

Specifications

This task requires students to:

It is recommended that this task is designed so that students can develop a response in approximately 20 hours of class time.

Stimulus specifications

The teacher provides students with a client brief and technical information.

Conditions

Response requirements

Multimodal (at least two modes delivered at the same time): up to 5 minutes, 8 A4 pages, or equivalent digital media that includes a demonstration of the functionality of the high-fidelity web application

Instrument-specific standards (F2)

Demonstrate Interpret Select Sequence Evaluate Adapt Grade
proficient demonstration of web development industry practices, skills and processes when developing a high-fidelity web application prototype insightful and justified interpretation of client briefs and technical information when developing a high-fidelity web application prototype strategic selection of web development industry practices, skills and processes when developing a high-fidelity web application prototype strategic sequencing of web development industry practices, skills and processes when developing a high-fidelity web application prototype insightful and justified evaluation of web development industry practices, skills and processes when developing a high-fidelity web application prototype insightful and justified adaptation of web development industry practices and processes when developing a high-fidelity web application prototype A
efficient demonstration of web development industry practices, skills and processes when developing a high-fidelity web application prototype detailed and supported interpretation of client briefs and technical information when developing a high-fidelity web application prototype considered selection of web development industry practices, skills and processes when developing a high-fidelity web application prototype considered sequencing of web development industry practices, skills and processes when developing a high-fidelity web application prototype detailed and supported evaluation of web development industry practices, skills and processes when developing a high-fidelity web application prototype detailed and supported adaptation of web development industry practices and processes when developing a high-fidelity web application prototype B
demonstration of web development industry practices, skills and processes when developing a high-fidelity web application prototype interpretation of client briefs and technical information when developing a high-fidelity web application prototype selection of web development industry practices, skills and processes when developing a high-fidelity web application prototype sequencing of web development industry practices, skills and processes when developing a high-fidelity web application prototype evaluation of web development industry practices, skills and processes when developing a high-fidelity web application prototype adaptation of web development industry practices and processes when developing a high-fidelity web application prototype C
inconsistent demonstration of web development industry practices, skills and processes when developing a high-fidelity web application prototype. narrow and unsupported interpretation of client briefs and technical information when developing a high-fidelity web application prototype. inconsistent selection of web development industry practices, skills and processes when developing a high-fidelity web application prototype. inconsistent sequencing of web development industry practices, skills and processes when developing a high-fidelity web application prototype. narrow and unsupported evaluation of web development industry practices, skills and processes when developing a high-fidelity web application prototype. narrow and unsupported adaptation of web development industry practices and processes when developing a high-fidelity web application prototype. D
The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. The student response does not match any of the descriptors above. E

Glossary

The syllabus glossary is available at www.qcaa.qld.edu.au/downloads/senior-qce/common/snr_glossary_cognitive_verbs.pdf.

References

Marzano, RJ & Kendall, JS 2007, The New Taxonomy of Educational Objectives, 2nd edition, Corwin Press, USA. ——2008, Designing and Assessing Educational Objectives: Applying the new taxonomy, Corwin Press, USA.

Version history

Version Date of change Information
1.0 January 2023 Released for familiarisation and planning
1.1 August 2023 Released for implementation with minor updates
1.2 July 2024 Assessment F2 instrument-specific standards updated
1.3 January 2026 File metadata changes to support new Syllabuses application functionality